![]() ![]() Or you could focus on faster shots and higher accuracies, to allow for more potential criticals, which increases average damage more. You could use slow powerful guns with high damage reduction and focus on making them faster. Regardless of where you go with it, any character class will work, just focus on what it takes to get higher DPS. And if you want a mix of things, the Rogue can be tweaked nicely to be a ranged DPS with good melee too, plus evasive abilities to get around and be utility on top of it. If you want a combination of ranged & "other" then the Cipher really is going to have huge DPS. If you want up close AOE DPS, a Barbarian can be rigged up for that.īut for pure martial ranged DPS versus one target, the Ranger likely will nail it down. Wizards and Druids have the better AOE spells that do damage in general early on and later. If you feel you want AOE ranged DPS, then look to the Wizard, Druid and even Priest (to a lesser extent, and really not until higher levels). This is still great, because it means taking out a caster super fast, or specific enemy that is going to cause you issues. If you like the idea, I could give more specific advice.īut if you want to just be a martial ranged DPS, the Ranger is likely to be it with his abilities & attacks for single target DPS. Very interesting (some overpowered) abilities that you have to choose from as you level, but you don't have the grimoire limitation. If I had to pick one, I'd choose cipher out of the three. Ones you haven't considered are paladin, chanter and cipher. This game is very flexible, for example in making a lot of classes viable at ranged. I have of course decided to go for the Wood Elf for obvious reasons. So can anyone offer a suggestion for a good build? The rest seem to either focus on melee combat or buffing. ![]() The only other one is the Ranger, but too many of their abilities seem tied to their animal companion. Also I do not know how their spells compare to the Wizard's. I was also thinking about the Druid, and while the shapeshifting thing is cool, since I want to stay away from the front lines (not always possible), I don't think it will help much in most fights. Also there is the whole problem with the grimoire and needing to either switch them or copy them. I was thinking of the Wizard, but I want a weapon with a bit more bang than an implement. However I was also wanting a character with some interesting abilities so, after trying the Rogue on for size I decided that their abilities are not all that great. I was thinking of playing a ranged DPS, a character that would sit in the back lines with an arbalest or aquabus. ![]()
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